export function drawMeshWithGPU(posData: any, colData: any, vertexCount: any, context: any, backgroundColor: any, paddedWidth: any, paddedHeight: any, borderSize: any): ImageBitmap; /** * Start GPU initialization as early as possible. * @returns {Promise} true if a GPU device was acquired. */ export function initGPU(): Promise; export function isGPUReady(): boolean; /** * Pre-compile the Gouraud-mesh WGSL pipeline. */ export function loadMeshShader(): void;