/** * — sprite-sheet mascot, bring your own character. * * Playback lives in CSS (see components/avatar.css); this element only * validates attributes and maps them onto the custom properties that drive it. * Light DOM on purpose: page CSS styles it like any other papercade component. * * */ export declare class PxAvatar extends HTMLElement { #private; static readonly observedAttributes: readonly string[]; connectedCallback(): void; attributeChangedCallback(): void; /** Resume the walk cycle. */ play(): void; /** Hold the first frame — the idle pose. */ pause(): void; get playing(): boolean; }