import { Object3D } from 'three'; import { Command } from '../command.js'; import { Editor } from '../editor.js'; /** * @param editor Editor * @param object THREE.Object3D * @param attributeName string * @param newValue number, string, boolean or object * @constructor */ declare class SetValueCommand extends Command { object: T; attributeName: K; oldValue: any; newValue: any; constructor(editor: Editor, object: T, attributeName: K, newValue: any); execute(): void; undo(): void; update(cmd: SetValueCommand): void; } export { SetValueCommand };