import { Object3D } from 'three'; import { Command } from '../command.js'; import { Editor } from '../editor.js'; /** * @param editor Editor * @param object THREE.Object3D * @param attributeName string * @param newValue number, string, boolean or object * @constructor */ declare class SetGeometryValueCommand extends Command { private object; private attributeName; private oldValue; private newValue; constructor(editor: Editor, object: Object3D, attributeName: string, newValue: any); execute(): void; undo(): void; } export { SetGeometryValueCommand };