import { Command } from '../command.js'; import { Mesh, Object3D } from 'three'; import { Editor } from '../editor.js'; /** * @param editor Editor * @param object THREE.Object3D * @constructor */ declare class MergeMeshCommand extends Command { oldMesh: Mesh; oldMeshParent: Object3D; oldMeshIndex: number; oldMesh2: Mesh; oldMeshParent2: Object3D; oldMeshIndex2: number; oldMesh3: Mesh[]; oldMeshParent3: Object3D[]; oldMeshIndex3: number[]; newMesh: Mesh; constructor(editor: Editor, mesh: Mesh, mesh2: Mesh, ...mesh3: Mesh[]); execute(): void; undo(): void; } export { MergeMeshCommand };