import { UIP5Canvas2D } from "../canvas/canvas2d"; export declare class UIP5Shape2D { constructor(x: number, y: number); readonly uuid: string; renderer: UIP5Canvas2D | null; x: number; y: number; posX(x: number): this; posY(y: number): this; translateX(dx: number): this; translateY(dy: number): this; rotateX(): this; rotateY(): this; }