/** * Renderer delegate */ export type ConrecRendererDelegate = (x1: number, y1: number, x2: number, y2: number, z: number) => void; /** * Provides functionality to create contours from a triangular mesh. */ export declare class Conrec { /** * Contour is a contouring subroutine for rectangularily spaced data * It emits calls to a line drawing subroutine supplied by the user * which draws a contour map corresponding to data on a randomly * spaced rectangular grid. The coordinates emitted are in the same * units given in the x() and y() arrays. * Any number of contour levels may be specified but they must be * in order of increasing value. */ static contour(d: number[][], x: number[], y: number[], z: number[], renderer: ConrecRendererDelegate): void; } //# sourceMappingURL=Conrec.d.ts.map