import { CurveType } from "../beatmap/structs"; import Vector from "./vector"; export default class SliderMath { static GetCircumCircle(p1: Vector, p2: Vector, p3: Vector): [Vector, number]; static GetEndPoint(curveType: CurveType, sliderLength: number, points: Vector[]): Vector | null; static IsLine(a: Vector, b: Vector, c: Vector): boolean; static PointOnLine(p1: Vector, p2: Vector, length: number): Vector; static Rotate(center: Vector, point: Vector, angle: number): Vector; }