import { Point } from '../utils/point'; import { BaseShape } from './base-shape'; export declare class PointShape extends BaseShape { static pointDisplaySize: number; point: Point; get boundingBox(): import("openseadragon").Rect; toPath2D(): Path2D; onMouseDown(point: Point): void; onMouseMove(): void; onMouseUp(): void; } //# sourceMappingURL=point.d.ts.map