import { Point } from '../utils/point'; import { BaseShape } from './base-shape'; export declare class BrushShape extends BaseShape { points: Point[]; get boundingBox(): import("openseadragon").Rect; toPath2D(): Path2D; private get arcs(); private createLine; private addPoint; onMouseDown(point: Point): void; onMouseMove(point: Point): void; onMouseUp(point?: Point): void; } //# sourceMappingURL=brush.d.ts.map