declare namespace openfl.ui { /** * The MouseCursor class is an enumeration of constant values used in setting * the `cursor` property of the Mouse class. * */ export enum MouseCursor { /** * Used to specify that the arrow cursor should be used. * */ ARROW = "arrow", /** * Used to specify that the cursor should be selected automatically based * on the object under the mouse. * */ AUTO = "auto", /** * Used to specify that the button pressing hand cursor should be used. * */ BUTTON = "button", /** * Used to specify that the dragging hand cursor should be used. * */ HAND = "hand", /** * Used to specify that the I-beam cursor should be used. * */ IBEAM = "ibeam", } } export default openfl.ui.MouseCursor;