package openfl.ui {
/**
 * 	The MouseCursor class is an enumeration of constant values used in setting
 * 	the `cursor` property of the Mouse class.
 * 
 * @externs
 */
public class MouseCursor {
	/**
	 * 		Used to specify that the arrow cursor should be used.
	 * 	
	 */
	public static const ARROW:String = "arrow";
	/**
	 * 		Used to specify that the cursor should be selected automatically based
	 * 		on the object under the mouse.
	 * 	
	 */
	public static const AUTO:String = "auto";
	/**
	 * 		Used to specify that the button pressing hand cursor should be used.
	 * 	
	 */
	public static const BUTTON:String = "button";
	/**
	 * 		Used to specify that the dragging hand cursor should be used.
	 * 	
	 */
	public static const HAND:String = "hand";
	/**
	 * 		Used to specify that the I-beam cursor should be used.
	 * 	
	 */
	public static const IBEAM:String = "ibeam";
}
}
