import BitmapFilter from "./BitmapFilter"; declare namespace openfl.filters { /** * @see `openfl.display.DisplayObject.filters` * @see `openfl.display.BitmapData.applyFilter` * */ export class BevelFilter extends BitmapFilter { constructor(distance?: number, angle?: number, highlightColor?: number, highlightAlpha?: number, shadowColor?: number, shadowAlpha?: number, blurX?: number, blurY?: number, strength?: number, quality?: number, type?: string, knockout?: boolean); get blurX(): number; set blurX(value: number) get blurY(): number; set blurY(value: number) get distance(): number; set distance(value: number) get angle(): number; set angle(value: number) get highlightColor(): number; set highlightColor(value: number) get highlightAlpha(): number; set highlightAlpha(value: number) get shadowColor(): number; set shadowColor(value: number) get shadowAlpha(): number; set shadowAlpha(value: number) get quality(): number; set quality(value: number) get strength(): number; set strength(value: number) get type(): string; set type(value: string) get knockout(): boolean; set knockout(value: boolean) override clone(): BitmapFilter; } } export default openfl.filters.BevelFilter;