package openfl.display {
/**
 * 	This interface is used to define objects that can be used as parameters in
 * 	the `openfl.display.Graphics` methods, including fills, strokes, and paths.
 * 	Use the implementor classes of this interface to create and manage drawing
 * 	property data, and to reuse the same data for different instances. Then, use
 * 	the methods of the Graphics class to render the drawing objects.
 * 
 * 	@see `openfl.display.Graphics.drawGraphicsData()`
 * 	@see `openfl.display.Graphics.readGraphicsData()`
 * 	@see [Using graphics data classes](https://books.openfl.org/openfl-developers-guide/using-the-drawing-api/advanced-use-of-the-drawing-api/using-graphics-data-classes.html)
 * 
 * @externs
 */
public interface IGraphicsData {
}
}
