import IGraphicsFill from "./IGraphicsFill"; import IGraphicsData from "./IGraphicsData"; declare namespace openfl.display { /** * Indicates the end of a graphics fill. Use a GraphicsEndFill object with the * `Graphics.drawGraphicsData()` method. * * Drawing a GraphicsEndFill object is the equivalent of calling the * `Graphics.endFill()` method. * * @see [Using graphics data classes](https://books.openfl.org/openfl-developers-guide/using-the-drawing-api/advanced-use-of-the-drawing-api/using-graphics-data-classes.html) * */ export class GraphicsEndFill implements IGraphicsFill, IGraphicsData { /** * Creates an object to use with the `Graphics.drawGraphicsData()` * method to end the fill, explicitly. * */ constructor(); } } export default openfl.display.GraphicsEndFill;