import EventDispatcher from "../events/EventDispatcher"; declare namespace openfl.display { /** * The FrameLabel object contains properties that specify a frame number and * the corresponding label name. The Scene class includes a `labels` * property, which is an array of FrameLabel objects for the scene. * */ export class FrameLabel extends EventDispatcher { constructor(name: string, frame: number); /** * The frame number containing the label. * */ frame: number; /** * The name of the label. * */ name: string; } } export default openfl.display.FrameLabel;