import Matrix from "../geom/Matrix"; import DisplayObjectRenderer from "./DisplayObjectRenderer"; declare namespace openfl.display { /** * *BETA** * * The CanvasRenderer API exposes support for HTML5 canvas render instructions within the * `RenderEvent.RENDER_CANVAS` event * */ export class CanvasRenderer extends DisplayObjectRenderer { protected constructor(context: any); /** * The current HTML5 canvas render context * */ context: any; /** * Set whether smoothing should be enabled on a canvas context * */ applySmoothing(context: any, value: boolean): void; /** * Set the matrix value for the current render context, or (optionally) another canvas * context * */ setTransform(transform: Matrix, context?: any): void; } } export default openfl.display.CanvasRenderer;