export declare namespace Open3d { /** * +1 = both vectors are parallel. * 0 = vectors are not parallel or at least one of the vectors is zero. * -1 = vectors are anti-parallel. */ enum ParallelIndicator { Parallel = 1, NotParallel = 0, AntiParallel = -1 } /** * The default number epsilon used in floating point comparisons. */ const EPSILON: number; /** * The default angle epsilon. */ const ANGLE_EPSILON: number; }