/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.18.0 * Contact: support@bungie.com * * OODestiny Version: 2.0.9 * NOTE: This class is auto generated by the oodestiny code generator program * Repository: {@link https://github.com/owensimpson/oodestiny} * Adapted from {@link https://github.com/DestinyItemManager/bungie-api-ts} * Do not edit these files manually. */ /** * If you look in the DestinyInventoryItemDefinition's "sockets" property, you'll * see that there are two types of sockets: intrinsic, and "socketEntry." * * Unfortunately, because Intrinsic sockets are a whole separate array, it is no * longer sufficient to know the index into that array to know which socket we're * talking about. You have to know whether it's in the default "socketEntries" or * if it's in the "intrinsic" list. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Requests.Actions.DestinySocketArrayType} */ export declare enum DestinySocketArrayType { Default = 0, Intrinsic = 1 }