/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.18.0 * Contact: support@bungie.com * * OODestiny Version: 2.0.9 * NOTE: This class is auto generated by the oodestiny code generator program * Repository: {@link https://github.com/owensimpson/oodestiny} * Adapted from {@link https://github.com/DestinyItemManager/bungie-api-ts} * Do not edit these files manually. */ /** * The character-specific data for a milestone's reward entry. See * DestinyMilestoneDefinition for more information about Reward Entries. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Milestones.DestinyMilestoneRewardEntry} */ export interface DestinyMilestoneRewardEntry { /** * The identifier for the reward entry in question. It is important to look up the * related DestinyMilestoneRewardEntryDefinition to get the static details about * the reward, which you can do by looking up the milestone's * DestinyMilestoneDefinition and examining the DestinyMilestoneDefinition.rewards[ * rewardCategoryHash].rewardEntries[rewardEntryHash] data. */ readonly rewardEntryHash: number; /** If TRUE, the player has earned this reward. */ readonly earned: boolean; /** * If TRUE, the player has redeemed/picked up/obtained this reward. Feel free to * alias this to "gotTheShinyBauble" in your own codebase. */ readonly redeemed: boolean; }