/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.18.0 * Contact: support@bungie.com * * OODestiny Version: 2.0.9 * NOTE: This class is auto generated by the oodestiny code generator program * Repository: {@link https://github.com/owensimpson/oodestiny} * Adapted from {@link https://github.com/DestinyItemManager/bungie-api-ts} * Do not edit these files manually. */ import { DestinyMilestoneActivityPhase } from './DestinyMilestoneActivityPhase'; /** * Represents this player's personal completion status for the Activity under a * Milestone, if the activity has trackable completion and progress information. ( * most activities won't, or the concept won't apply. For instance, it makes sense * to talk about a tier of a raid as being Completed or having progress, but it * doesn't make sense to talk about a Crucible Playlist in those terms. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Milestones.DestinyMilestoneActivityCompletionStatus} */ export interface DestinyMilestoneActivityCompletionStatus { /** If the activity has been "completed", that information will be returned here. */ readonly completed: boolean; /** * If the Activity has discrete "phases" that we can track, that info will be here. * Otherwise, this value will be NULL. Note that this is a list and not a * dictionary: the order implies the ascending order of phases or progression in * this activity. */ readonly phases?: DestinyMilestoneActivityPhase[]; }