/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.18.0 * Contact: support@bungie.com * * OODestiny Version: 2.0.9 * NOTE: This class is auto generated by the oodestiny code generator program * Repository: {@link https://github.com/owensimpson/oodestiny} * Adapted from {@link https://github.com/DestinyItemManager/bungie-api-ts} * Do not edit these files manually. */ /** * Inventory Items can reward progression when actions are performed on them. A * common example of this in Destiny 1 was Bounties, which would reward Experience * on your Character and the like when you completed the bounty. * * Note that this maps to a DestinyProgressionMappingDefinition, and *not* a * DestinyProgressionDefinition directly. This is apparently so that multiple * progressions can be granted progression points/experience at the same time. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.DestinyProgressionRewardDefinition} */ export interface DestinyProgressionRewardDefinition { /** * The hash identifier of the DestinyProgressionMappingDefinition that contains the * progressions for which experience should be applied. Mapped to * DestinyProgressionMappingDefinition in the manifest. */ readonly progressionMappingHash: number; /** The amount of experience to give to each of the mapped progressions. */ readonly amount: number; /** * If true, the game's internal mechanisms to throttle progression should be * applied. */ readonly applyThrottles: boolean; }