/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.18.0 * Contact: support@bungie.com * * OODestiny Version: 2.0.9 * NOTE: This class is auto generated by the oodestiny code generator program * Repository: {@link https://github.com/owensimpson/oodestiny} * Adapted from {@link https://github.com/DestinyItemManager/bungie-api-ts} * Do not edit these files manually. */ /** * Represents that a vendor could sell this item, and provides a quick link to that * vendor and sale item. * * Note that we do not and cannot make a guarantee that the vendor will ever * * actually* sell this item, only that the Vendor has a definition that indicates * it *could* be sold. * * Note also that a vendor may sell the same item in multiple "ways", which means * there may be multiple vendorItemIndexes for a single Vendor hash. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.DestinyItemVendorSourceReference} */ export interface DestinyItemVendorSourceReference { /** * The identifier for the vendor that may sell this item. Mapped to * DestinyVendorDefinition in the manifest. */ readonly vendorHash: number; /** * The Vendor sale item indexes that represent the sale information for this item. * The same vendor may sell an item in multiple "ways", hence why this is a list. ( * for instance, a weapon may be "sold" as a reward in a quest, for Glimmer, and * for Masterwork Cores: each of those ways would be represented by a different * vendor sale item with a different index) */ readonly vendorItemIndexes: number[]; }