/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.18.0 * Contact: support@bungie.com * * OODestiny Version: 2.0.9 * NOTE: This class is auto generated by the oodestiny code generator program * Repository: {@link https://github.com/owensimpson/oodestiny} * Adapted from {@link https://github.com/DestinyItemManager/bungie-api-ts} * Do not edit these files manually. */ import { DestinyPresentationNodeState } from '../../DestinyPresentationNodeState'; import { DestinyObjectiveProgress } from '../../Quests/DestinyObjectiveProgress'; /** @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Components.Presentation.DestinyPresentationNodeComponent} */ export interface DestinyPresentationNodeComponent { /** * This enum represents a set of flags - use bitwise operators to check which of * these match your value. */ readonly state: DestinyPresentationNodeState; /** * An optional property: presentation nodes MAY have objectives, which can be used * to infer more human readable data about the progress. However, progressValue and * completionValue ought to be considered the canonical values for progress on * Progression Nodes. */ readonly objective: DestinyObjectiveProgress; /** * How much of the presentation node is considered to be completed so far by the * given character/profile. */ readonly progressValue: number; /** The value at which the presentation node is considered to be completed. */ readonly completionValue: number; /** * If available, this is the current score for the record category that this node * represents. */ readonly recordCategoryScore?: number; }