/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.18.0 * Contact: support@bungie.com * * OODestiny Version: 2.0.9 * NOTE: This class is auto generated by the oodestiny code generator program * Repository: {@link https://github.com/owensimpson/oodestiny} * Adapted from {@link https://github.com/DestinyItemManager/bungie-api-ts} * Do not edit these files manually. */ /** * The various known UI styles in which an item can be highlighted. It'll be up to * you to determine what you want to show based on this highlighting, BNet doesn't * have any assets that correspond to these states. And yeah, RiseOfIron and Comet * have their own special highlight states. Don't ask me, I can't imagine they're * still used. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.ActivityGraphNodeHighlightType} */ export declare enum ActivityGraphNodeHighlightType { None = 0, Normal = 1, Hyper = 2, Comet = 3, RiseOfIron = 4 }