/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.18.0 * Contact: support@bungie.com * * OODestiny Version: 2.0.9 * NOTE: This class is auto generated by the oodestiny code generator program * Repository: {@link https://github.com/owensimpson/oodestiny} * Adapted from {@link https://github.com/DestinyItemManager/bungie-api-ts} * Do not edit these files manually. */ import { BungieNetResponse } from '../../util/server-response'; import { AccessTokenObject } from '../../util/client'; import { FireteamDateRange } from '../../schemas'; import { FireteamPlatform } from '../../schemas'; import { FireteamPublicSearchOption } from '../../schemas'; import { FireteamSlotSearch } from '../../schemas'; import { SearchResultOfFireteamSummary } from '../../schemas'; /** @see {@link https://bungie-net.github.io/#Fireteam.GetAvailableClanFireteams} */ export declare type GetAvailableClanFireteamsParams = { /** The activity type to filter by. */ activityType: number; /** The date range to grab available fireteams. */ dateRange: FireteamDateRange; /** * If you wish the result to exclude immediate fireteams, set this to true. * Immediate-only can be forced using the dateRange enum. */ excludeImmediate?: boolean; /** The group id of the clan. */ groupId: string; /** An optional language filter. */ langFilter?: string; /** Zero based page */ page: number; /** The platform filter. */ platform: FireteamPlatform; /** Determines public/private filtering. */ publicOnly: FireteamPublicSearchOption; /** Filters based on available slots */ slotFilter: FireteamSlotSearch; }; /** * Gets a listing of all of this clan's fireteams that are have available slots. * Caller is not checked for join criteria so caching is maximized. * @see {@link https://bungie-net.github.io/#Fireteam.GetAvailableClanFireteams} */ export declare function getAvailableClanFireteams(this: AccessTokenObject | void, params: GetAvailableClanFireteamsParams): Promise>;