/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.18.0 * Contact: support@bungie.com * * OODestiny Version: 2.0.9 * NOTE: This class is auto generated by the oodestiny code generator program * Repository: {@link https://github.com/owensimpson/oodestiny} * Adapted from {@link https://github.com/DestinyItemManager/bungie-api-ts} * Do not edit these files manually. */ import { BungieNetResponse } from '../../util/server-response'; import { AccessTokenObject } from '../../util/client'; import { DestinyComponentType } from '../../schemas'; import { DestinyPublicVendorsResponse } from '../../schemas'; /** @see {@link https://bungie-net.github.io/#Destiny2.GetPublicVendors} */ export declare type GetPublicVendorsParams = { /** * A comma separated list of components to return (as strings or numeric values). * See the DestinyComponentType enum for valid components to request. You must * request at least one component to receive results. */ components: [...T]; }; /** * Get items available from vendors where the vendors have items for sale that are * common for everyone. If any portion of the Vendor's available inventory is * character or account specific, we will be unable to return their data from this * endpoint due to the way that available inventory is computed. As I am often * guilty of saying: 'It's a long story...' * @see {@link https://bungie-net.github.io/#Destiny2.GetPublicVendors} */ export declare function getPublicVendors(this: AccessTokenObject | void, params: GetPublicVendorsParams): Promise>>;