// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. import {DataType} from '../../../wasm-common'; import {TensorView} from '../../tensor'; import {ShapeUtil} from '../../util'; import {AttributeWithCacheKey, createAttributeWithCacheKey} from '../attribute-with-cache-key'; import {ComputeContext, GpuDataType, ProgramInfo} from '../types'; import {IndicesHelper, inputVariable, outputVariable, ShaderHelper} from './common'; export interface TransposeAttributes extends AttributeWithCacheKey { readonly perm: number[]; } export const transposeProgramMetadata = { name: 'Transpose', inputTypes: [GpuDataType.default] }; const validateInputs = (inputs: readonly TensorView[]): void => { if (!inputs || inputs.length !== 1) { throw new Error('Transpose requires 1 input.'); } if (inputs[0].dataType !== DataType.float && inputs[0].dataType !== DataType.int32 && inputs[0].dataType !== DataType.uint32) { throw new Error('Transpose only support float, int32, and uint32 data types'); } }; const getAdjustedPerm = (inputShape: readonly number[], perm: number[]): number[] => (perm && perm.length !== inputShape.length) ? [...(inputShape.keys())].reverse() : perm; const getOutputShape = (inputShape: readonly number[], perm: number[]): readonly number[] => ShapeUtil.sortBasedOnPerm(inputShape, getAdjustedPerm(inputShape, perm)); const permFunctionBody = (perm: number[], rank: number, input: IndicesHelper, output: IndicesHelper): string => { const reverseFunc = []; reverseFunc.push(`fn perm(i: ${output.type.indices}) -> ${input.type.indices} { var a: ${input.type.indices};`); for (let i = 0; i < rank; ++i) { reverseFunc.push(input.indicesSet('a', perm[i], `i[${i}]`)); } reverseFunc.push('return a;}'); return reverseFunc.join('\n'); }; export const createTransposeProgramInfo = (inputTensor: TensorView, permAttr: number[]): ProgramInfo => { const dataType = inputTensor.dataType; const inputShape = inputTensor.dims; const perm = getAdjustedPerm(inputShape, permAttr); const outputShape = getOutputShape(inputShape, perm); const rank = inputShape.length; const outputSize = ShapeUtil.size(outputShape); // A dims=[${inputs[0].dims.toString()}] // out Dims=[${unpackedOutputShape.toString()}] // based on perm=[${perm.toString()}] const output = outputVariable('output', dataType, outputShape); const input = inputVariable('a', dataType, inputShape); const getShaderSource = (shaderHelper: ShaderHelper) => ` ${shaderHelper.declareVariables(input, output)} ${permFunctionBody(perm, rank, input, output)} ${shaderHelper.mainStart()} ${shaderHelper.guardAgainstOutOfBoundsWorkgroupSizes(outputSize)} let indices = ${output.offsetToIndices('global_idx')}; let aIndices = perm(indices); ${output.setByOffset('global_idx', input.getByIndices('aIndices'))} }`; return { ...transposeProgramMetadata, outputs: [{dims: outputShape, dataType: inputTensor.dataType, gpuDataType: GpuDataType.default}], getShaderSource, dispatchGroup: () => ({x: Math.ceil(outputSize / 64 /* workgroup size */)}) }; }; export const transpose = (context: ComputeContext, attributes: TransposeAttributes): void => { validateInputs(context.inputs); context.compute({ ...transposeProgramMetadata, cacheHint: attributes.cacheKey, get: () => createTransposeProgramInfo(context.inputs[0], attributes.perm) }); }; export const parseTransposeAttributes = (attributes: Record): TransposeAttributes => createAttributeWithCacheKey({perm: attributes.perm as number[]});