declare enum EditorSymbol { Input = "Input", Number = "Number" } /** 右键菜单 menuKey */ declare enum RightClickMenuKey { Copy = "copy", Shear = "shear", Paste = "paste", Delete = "delete", InsertDown = "insert_down", InsertDownEmpty = "insert_down_empty", DeleteRow = "delete_row" } declare enum Placement { top = "top", bottom = "bottom", left = "left", right = "right" } declare enum RecordResult { Termination = "termination" } declare enum RecordType { Update = "update", Raw = "Raw", Delete = "delete" } declare const DeleteCellSymbol: String; export { RightClickMenuKey, EditorSymbol, Placement, RecordResult, RecordType, DeleteCellSymbol };