import type { LootBank } from "../../meta/types"; export interface TeamMember { id: string; performancePercentage: number; isMVP: boolean; } export interface ZalcanoOptions { team: TeamMember[]; } declare class ZalcanoClass { allItems: number[]; rollNonUniqueLoot(perfPercent: number, isMVP: boolean): [number, number]; kill({ team }: Readonly): LootBank; } declare const Zalcano: ZalcanoClass; export default Zalcano; //# sourceMappingURL=Zalcano.d.ts.map