import type { LootBank } from "../../meta/types"; export interface TeamMember { id: string; damageDone: number; } export interface NightmareOptions { team: TeamMember[]; isPhosani: boolean; } declare class NightmareClass { hp: number; allItems: number[]; rollNonUniqueLoot(percentage: number, isMvp: boolean, isPhosani: boolean): [number, number]; kill(options: Readonly): LootBank; } declare const Nightmare: NightmareClass; export default Nightmare; //# sourceMappingURL=Nightmare.d.ts.map