export declare enum MonsterAttribute { Demon = "demon", Dragon = "dragon", Fiery = "fiery", Kalphite = "kalphite", Leafy = "leafy", Penance = "penance", Shade = "shade", Undead = "undead", Vampyre = "vampyre", Xerician = "xerician" } export declare enum MonsterSlayerMaster { Turael = "turael", Krystilia = "krystilia", Mazchna = "mazchna", Vannaka = "vannaka", Chaeldar = "chaeldar", Konar = "konar", Nieve = "nieve", Duradel = "duradel" } export declare enum MonsterAttackType { Melee = "melee", Magic = "magic", Range = "range" } export interface MonsterData { members: boolean; combatLevel: number; hitpoints: number | null; maxHit: number | null; attackType: MonsterAttackType[]; attackSpeed: number | null; aggressive: boolean; poisonous: boolean; immuneToPoison: boolean; immuneToVenom: boolean; attributes: MonsterAttribute[]; category: string[]; examineText: string; wikiName: string; wikiURL: string; attackLevel: number; strengthLevel: number; defenceLevel: number; magicLevel: number; rangedLevel: number; attackStab: number; attackSlash: number; attackCrush: number; attackMagic: number; attackRanged: number; defenceStab: number; defenceSlash: number; defenceCrush: number; defenceMagic: number; defenceRanged: number; attackAccuracy: number; meleeStrength: number; rangedStrength: number; magicDamage: number; isSlayerMonster: boolean; slayerLevelRequired: number; slayerXP: number; assignableSlayerMasters: MonsterSlayerMaster[]; } //# sourceMappingURL=monsterData.d.ts.map