import OLOverlay from 'ol/Overlay.js'; import type { Scene } from 'cesium'; import type OverlaySynchronizer from './OverlaySynchronizer.js'; interface SynchronizedOverlayOptions { scene: Scene; parent: OLOverlay; synchronizer: OverlaySynchronizer; } export default class SynchronizedOverlay extends OLOverlay { private scenePostRenderListenerRemover_?; private scene_; private synchronizer_; private parent_; private positionWGS84_; private observer_; private attributeObserver_; private listenerKeys_; /** * @param options SynchronizedOverlay Options. * @api */ constructor(options: SynchronizedOverlayOptions); /** * @param target */ private observeTarget_; /** * * @param event */ private setPropertyFromEvent_; /** * Get the scene associated with this overlay. * @see ol.Overlay.prototype.getMap * @return The scene that the overlay is part of. * @api */ getScene(): Scene; /** * @override */ handleMapChanged(): void; /** * @override */ handlePositionChanged(): void; /** * @override */ handleElementChanged(): void; /** * @override */ updatePixelPosition(): void; /** * Destroys the overlay, removing all its listeners and elements * @api */ destroy(): void; } export {}; //# sourceMappingURL=SynchronizedOverlay.d.ts.map