import { CommonStyleType } from '../types/common.js'; import { EventFn, LoadEventFn } from '../types/events/index.js'; import { DefaultOptions } from '../types/index.js'; import { Oml2dEvents, Oml2dMethods, Oml2dProperties } from '../types/oml2d/index.js'; import { Options } from '../types/options/index.js'; export declare class OhMyLive2D implements Oml2dProperties, Oml2dMethods, Oml2dEvents { private globalStyle; private stage; private statusBar; private tips; private menus; private models; private pixiApp?; private _modelIndex; private _modelClothesIndex; version: string; options: DefaultOptions; private events; constructor(options: Options); private set modelIndex(value); get modelIndex(): number; private set modelClothesIndex(value); get modelClothesIndex(): number; /** * 显示模型的 hit area 区域 */ showModelHitAreaFrames(): void; /** * 隐藏模型的 hit area 区域 */ hideModelHitAreaFrames(): void; /** * 设置模型缩放比例 */ setModelScale(scale: number): void; stopTipsIdle(): void; startTipsIdle(): void; statusBarPopup(content?: string | undefined, delay?: number | undefined, color?: string | undefined): void; setStatusBarHoverEvent(events?: { onIn?: () => void | Promise; onOut?: () => void | Promise; }): void; tipsMessage(message: string, duration: number, priority: number): void; setStageStyle(style: CommonStyleType): void; setModelPosition(position: { x?: number | undefined; y?: number | undefined; }): void; /** * 移动端是否隐藏 */ private get mobileHidden(); /** * 创建 */ private create; /** * 挂载 */ private mount; /** * 加载模型 */ private loadModel; /** * 重新加载 */ reloadModel(): Promise; /** * 随机加载模型 */ loadRandomModel(): Promise; /** * 加载下个角色模型 */ loadNextModel(): Promise; /** * 通过模型索引值加载模型 */ loadModelByIndex(index: number, clothesIndex?: number): Promise; /** * 通过模型名称加载模型 */ loadModelByName(name: string, clothesIndex?: number): Promise; loadNextModelClothes(): Promise; /** * 设置当前模型的旋转角度 * @param rotation */ setModelRotation(rotation: number): void; /** * 设置当前模型的锚点位置 * @param anchor */ setModelAnchor(anchor: { x?: number; y?: number; }): void; private initialize; /** * 舞台滑入 */ stageSlideIn(): Promise; /** * 舞台滑出 */ stageSlideOut(): Promise; /** * 弹出状态条并保持打开状态 * @param content * @param color */ statusBarOpen(content?: string, color?: string): void; /** * 清除当前提示框内容并关闭空闲消息播放器 */ clearTips(): void; /** * 设置状态条点击事件 * @param fn */ setStatusBarClickEvent(fn: EventFn): void; /** * 收起状态条 * @param content * @param color * @param delay */ statusBarClose(content?: string, delay?: number, color?: string): void; /** * 清除状态条所有绑定事件 */ statusBarClearEvents(): void; /** * 舞台滑入动画执行完毕后的事件监听 * @param fn */ onStageSlideIn(fn: EventFn): void; /** * 舞台滑出动画执行完毕后的事件监听 * @param fn */ onStageSlideOut(fn: EventFn): void; /** * 模型在每次加载状态发生变化时的事件监听 * @param fn */ onLoad(fn: LoadEventFn): void; /** * 注册全局事件 */ private registerGlobalEvent; }