export declare class Mat3 extends Array { constructor(m00?: number, m01?: number, m02?: number, m10?: number, m11?: number, m12?: number, m20?: number, m21?: number, m22?: number); set(m00: any, m01: any, m02: any, m10: any, m11: any, m12: any, m20: any, m21: any, m22: any): this; translate(v: any, m?: this): this; rotate(v: any, m?: this): this; scale(v: any, m?: this): this; multiply(ma: any, mb: any): this; identity(): this; copy(m: any): this; fromMatrix4(m: any): this; fromQuaternion(q: any): this; fromBasis(vec3a: any, vec3b: any, vec3c: any): this; inverse(m?: this): this; getNormalMatrix(m: any): this; }