import type { AnyU8a, Registry } from '../types'; import { Raw } from '../codec/Raw'; /** * @name Bytes * @description * A Bytes wrapper for Vec. The significant difference between this and a normal Uint8Array * is that this version allows for length-encoding. (i.e. it is a variable-item codec, the same * as what is found in [[Text]] and [[Vec]]) */ export declare class Bytes extends Raw { constructor(registry: Registry, value?: AnyU8a); /** * @description The length of the value when encoded as a Uint8Array */ get encodedLength(): number; /** * @description Returns the base runtime type name for this instance */ toRawType(): string; /** * @description Encodes the value as a Uint8Array as per the SCALE specifications * @param isBare true when the value has none of the type-specific prefixes (internal) */ toU8a(isBare?: boolean): Uint8Array; }