/// import { immerable } from 'immer'; import * as t from 'io-ts'; import { Vector } from './vector'; export declare const AngleLike: t.TypeC<{ angle: t.NumberC; }>; export declare const AngleType: t.Type; export declare type AngleLike = t.TypeOf; export declare class Angle implements AngleLike { [immerable]: boolean; readonly angle: number; constructor(angle: number); static fromAngleLike(angleLike: AngleLike): Angle; private static mod; add(other: Angle | number): Angle; subtract(other: Angle | number): Angle; static minus(a: AngleLike, b: AngleLike): Angle; distanceTo(other: Angle): Angle; getUnitVector(): Vector; }