import { app, BrowserWindow } from 'electron'; import dotenv from 'dotenv'; import path from 'path'; dotenv.config(); // This allows TypeScript to pick up the magic constants that's auto-generated by Forge's Webpack // plugin that tells the Electron app where to look for the Webpack-bundled app code (depending on // whether you're running in development or production). declare const MAIN_WINDOW_WEBPACK_ENTRY: string; declare const MAIN_WINDOW_PRELOAD_WEBPACK_ENTRY: string; // Handle creating/removing shortcuts on Windows when installing/uninstalling. if (require('electron-squirrel-startup')) { app.quit(); } const createWindow = (): void => { // Create the browser window. const mainWindow = new BrowserWindow({ height: 600, width: 800, webPreferences: { preload: MAIN_WINDOW_PRELOAD_WEBPACK_ENTRY, }, icon: path.resolve(__dirname, '..', 'public/logo.ico'), }); // and load the index.html of the app. mainWindow.loadURL(MAIN_WINDOW_WEBPACK_ENTRY); // Open the DevTools. mainWindow.webContents.openDevTools(); }; // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', createWindow); // Quit when all windows are closed, except on macOS. There, it's common // for applications and their menu bar to stay active until the user quits // explicitly with Cmd + Q. app.on('window-all-closed', () => { if (process.platform !== 'darwin') { app.quit(); } }); app.on('activate', () => { // On OS X it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (BrowserWindow.getAllWindows().length === 0) { createWindow(); } }); // In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and import them here.