syntax = "proto3";
package POGOProtos.Inventory.Item;


message ItemAward {
	.POGOProtos.Inventory.Item.ItemId item_id = 1;
	int32 item_count = 2;
	int32 bonus_count = 3;
}
message ItemData {
	.POGOProtos.Inventory.Item.ItemId item_id = 1;
	int32 count = 2;
	bool unseen = 3;
}
enum ItemId {
	ITEM_UNKNOWN = 0;
	ITEM_POKE_BALL = 1;
	ITEM_GREAT_BALL = 2;
	ITEM_ULTRA_BALL = 3;
	ITEM_MASTER_BALL = 4;
	ITEM_POTION = 101;
	ITEM_SUPER_POTION = 102;
	ITEM_HYPER_POTION = 103;
	ITEM_MAX_POTION = 104;
	ITEM_REVIVE = 201;
	ITEM_MAX_REVIVE = 202;
	ITEM_LUCKY_EGG = 301;
	ITEM_INCENSE_ORDINARY = 401;
	ITEM_INCENSE_SPICY = 402;
	ITEM_INCENSE_COOL = 403;
	ITEM_INCENSE_FLORAL = 404;
	ITEM_TROY_DISK = 501;
	ITEM_X_ATTACK = 602;
	ITEM_X_DEFENSE = 603;
	ITEM_X_MIRACLE = 604;
	ITEM_RAZZ_BERRY = 701;
	ITEM_BLUK_BERRY = 702;
	ITEM_NANAB_BERRY = 703;
	ITEM_WEPAR_BERRY = 704;
	ITEM_PINAP_BERRY = 705;
	ITEM_SPECIAL_CAMERA = 801;
	ITEM_INCUBATOR_BASIC_UNLIMITED = 901;
	ITEM_INCUBATOR_BASIC = 902;
	ITEM_POKEMON_STORAGE_UPGRADE = 1001;
	ITEM_ITEM_STORAGE_UPGRADE = 1002;
	ITEM_SUN_STONE = 1101;
	ITEM_KINGS_ROCK = 1102;
	ITEM_METAL_COAT = 1103;
	ITEM_DRAGON_SCALE = 1104;
	ITEM_UP_GRADE = 1105;
}
enum ItemType {
	ITEM_TYPE_NONE = 0;
	ITEM_TYPE_POKEBALL = 1;
	ITEM_TYPE_POTION = 2;
	ITEM_TYPE_REVIVE = 3;
	ITEM_TYPE_MAP = 4;
	ITEM_TYPE_BATTLE = 5;
	ITEM_TYPE_FOOD = 6;
	ITEM_TYPE_CAMERA = 7;
	ITEM_TYPE_DISK = 8;
	ITEM_TYPE_INCUBATOR = 9;
	ITEM_TYPE_INCENSE = 10;
	ITEM_TYPE_XP_BOOST = 11;
	ITEM_TYPE_INVENTORY_UPGRADE = 12;
	ITEM_TYPE_EVOLUTION_REQUIREMENT = 13;
}
