syntax = "proto3";
package POGOProtos.Data.Redeem;

import public "POGOProtos.Inventory.Item.proto";

message PokeCandy {
	fixed64 pokemon_id = 1;
	int32 candy_count = 2;
}
message RedeemedAvatarItem {
	string avatar_template_id = 1;
	int32 item_count = 2;
}
message RedeemedItem {
	.POGOProtos.Inventory.Item.ItemId item = 1;
	int32 item_count = 2;
}
