syntax = "proto3";
package POGOProtos.Data.Gym;

import public "POGOProtos.Data.proto";
import public "POGOProtos.Data.Player.proto";
import public "POGOProtos.Map.Fort.proto";

message GymMembership {
	.POGOProtos.Data.PokemonData pokemon_data = 1;
	.POGOProtos.Data.Player.PlayerPublicProfile trainer_public_profile = 2;
	.POGOProtos.Data.PokemonData training_pokemon = 3;
}
message GymState {
	.POGOProtos.Map.Fort.FortData fort_data = 1;
	repeated .POGOProtos.Data.Gym.GymMembership memberships = 2;
	bool deploy_lockout = 3;
}
