import { ElementRef, OnDestroy, OnInit } from '@angular/core'; import { VgAPI } from '../core/services/vg-api'; import { IPlayable } from '../core/vg-media/i-playable'; import { Subscription } from 'rxjs'; import * as i0 from "@angular/core"; export declare class VgBuffering implements OnInit, OnDestroy { API: VgAPI; vgFor: string; elem: HTMLElement; target: IPlayable; checkInterval: number; currentPlayPos: number; lastPlayPos: number; subscriptions: Subscription[]; isBuffering: boolean; constructor(ref: ElementRef, API: VgAPI); ngOnInit(): void; onPlayerReady(): void; onUpdateBuffer(isBuffering: any): void; ngOnDestroy(): void; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵcmp: i0.ɵɵComponentDeclaration; }