import { Texture } from 'three'; import { Trail } from './trail'; export declare class TouchTexture { private size; private maxAge; private radius; private trail; private canvas; private ctx; texture: Texture; constructor(); /** * Initializes the texture for the touch area */ initTexture(): void; /** * Updates the trail */ update(): void; clear(): void; addTouch(px: number, py: number): void; drawTouch(point: Trail): void; private easeOutSine; }