/** * Editor camera input handler - attached to existing camera via prototype extension * `this` refers to the camera instance * @param {import('tessera.js').InputMap} inputMap * @param {number} delta */ export function editorCameraHandleInput(inputMap: import("tessera.js").InputMap, delta: number): void; export class editorCameraHandleInput { /** * Editor camera input handler - attached to existing camera via prototype extension * `this` refers to the camera instance * @param {import('tessera.js').InputMap} inputMap * @param {number} delta */ constructor(inputMap: import("tessera.js").InputMap, delta: number); _editorDragging: boolean; }