---
title: 'Seeded randomness and the determinism contract'
part: 'Part IV — Randomness and Generative Math'
partNumber: 4
order: 1
subtitle: 'seed, random, gauss, pick, shuffle, and draw costs'
---

_Content coming soon._

<Run>{`// Same seed always produces the same design
seed 42
repeat 12 [
  fd (random(20) + 5)  rt 30
]`}</Run>

<Checkpoint chapterId="ch-23">Chapter content coming soon.</Checkpoint>
