import { GameState } from "./gameState"; export declare enum GuardWarningType { invalidExposedStateUnmounting = "invalidExposedStateUnmounting", unexpectedTimelineStatusChange = "unexpectedTimelineStatusChange" } export interface GuardConfig { [GuardWarningType.invalidExposedStateUnmounting]: boolean; [GuardWarningType.unexpectedTimelineStatusChange]: boolean; } /** * Guard for the game state. * * After NarraLeaf-React 0.3.0, this class is designed to be used as a guard for the game state. * With this feature, developers can easily find incorrect states or unexpected behaviors in the game. */ export declare class GameStateGuard { readonly config: GuardConfig; private watching; private warnings; constructor(config: GuardConfig); observe(state: GameState): this; warn(type: GuardWarningType, message: string): string; getWarnings(): [GuardWarningType, string][]; }