export { h as default }; declare class h { static equalError(s: any, r: any, e: any): boolean; static getInstance(s: any, r: any): h; moving(s: any, r: any): void; currentX: any; currentY: any; transX: any; transY: any; lastTransX: any; lastTransY: any; checkRestore(): boolean; start(s: any, r: any, e: any): void; flag: boolean | undefined; mouseMove: ((n: any) => void) | undefined; scroll: ((n: any) => void) | undefined; scrollX: any; scrollY: any; offset(s: any, r: any): void; offsetX: any; offsetY: any; save(): void; x: any; y: any; zIndex: any; position: any; transform: any; restore(): void; end(s: any): void; }