import { FSceneTreeJsonValue } from ".."; export declare type PreloadFuncType = (sceneTreeJson: FSceneTreeJsonValue, progressFunc?: PreloadProgressFuncType) => Promise; export declare type PreloadProgressFuncType = (ratio: number, done: number, total: number) => void; /** * 场景文件中有一些东西是需要提前加载和处理的,所以就有了这个特殊的函数 * @param sceneTreeJson */ export declare function preload(sceneTreeJson: FSceneTreeJsonValue, progressFunc?: PreloadProgressFuncType): Promise;