import Konva from 'konva'; import type { CoordinateTransform, LiveEffect, ViewportBounds } from 'mudlet-map-renderer'; import type { SceneHandle } from '../scene'; export declare class ConnectHandlesEffect implements LiveEffect { private readonly settings; private readonly sceneRef; private source?; private target?; private layer?; private unsubscribe?; constructor(settings: { roomSize: number; }, sceneRef: { current: SceneHandle | null; }); attach(layer: Konva.Layer): void; updateViewport(_bounds: ViewportBounds, scale: number, _transform: CoordinateTransform): void; syncPositions(): void; destroy(): void; private buildHandleSet; private placeHandles; private hide; private sync; }