export default class CompositeField extends Field { _bubbleUpTouches(field: any): void; _setParentValue(field: any, value: any): void; _listenForChangesToField(field: any): void; emitChangeToField(field: any): void; _addField(field: any, name: any): void; _setFields(fields: any): void; _setForAllFields(props: any, names: any): void; _setTouchedForAllFields(touched: any): void; getField(name: any): any; _getFieldIfExists(name: any): any; eachField(onField: any): void; mapFields(onField: any): any; _validateField(field: any): void; } import Field from "./field";